Located in a 18th century monument in the town of Beekdaelen, Netherlands, Nautical Games is a small game development studio of two. We develop for Windows and mobile phones and are currently working on two projects. We started out like many others: two students with an idea. For almost a year, we used a small nautical themed bedroom as our workspace. Fall 2016, we decided we needed more space so moved to our first office in Heerlen.
We create lively worlds that people can explore and interact with in their own way, at their own pace. The two key elements that make these worlds come alive are strong narrative and freedom of choice.
We want to bring popular subjects like pollution and immigration under attention through narrative, from a neutral point of view, so people can form their own informed opinion on these matters while having fun.
I love different kinds of games, but mostly games with strong storytelling and rewarding gameplay. My all-time favorites are Fallout, Divinity and the Elder Scrolls series. When I am not playing or making games, I enjoy reading or hiking.
From obscure Japanese titles to popular shooters, I play all kinds of games. You name it, I play it. To me, some games are works of art, and I love art. I have been drawing and sketching since I was little, and now I have finally found a way to make use of those skills.